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Defining our industry's methodologies, standards, and culture have long been a part of Happy Cog's values.

We started Cognition as a product to offer advice, create a dialogue, and serve our industry and clients to help them with their goals and aspirations.

Learn more about Happy Cog at happycog.com.

  1. Hc blog Main Article Illustration v58 00 MJ

    The Gift of Giving

    Headshot of Jenn Lukas

    12/15/11

    by Jenn Lukas

    One of the interesting things about being in front-end development and the open web is that once you publish your website, anyone can see your work. Whether you use Firebug or Web Inspector or good old View Source, you can view everything I do in a quick click. This has always been one part terrifying to me (I swear those extra spans were the CMS WYSIWYG’s idea) and three parts awesome. As someone who loves web standards and the idea of creating a better web for all, I think it’s radical to share what we do with each other. If you threw all of our code from the interwebs into one big room, it would be one heck of a learning party.

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    Buying Wins

    Headshot of Joe Rinaldi

    12/8/11

    by Joe Rinaldi

    Investing in business development is like investing in anything else; you have a finite amount of resources to invest in a wide variety of options. In retail, the success of an enterprise often hinges entirely upon managing inventory. The difference between a successful and an unsuccessful venture often rests in the balance of ordering enough merchandise to meet demand, while subsequently avoiding over-ordering, and wasting money on overstock. In professional sports, a team’s success often rests in combining value among contracts, as much as in combining the right line up of athletes. In my role, the resource I invest is time. Money too, but man, it’s the time I miss.

  3. Ypc speaking illo

    Designing a Presentation

    Headshot of Yesenia Perez-Cruz

    12/1/11

    by Yesenia Perez-Cruz

    In my list of career goals, “Public Speaking” was somewhere towards the bottom, under the heading: “Save for Later.” I imagined the audience would fall asleep, the floor would turn to lava, and I’d be left clinging to the lectern while the scathing tweets were projected onto the wall behind me. Terrifying. Despite these fears, I made my speaking debut three weeks ago, along with two of my colleagues, Michael “MJ” Johnson and Allison Wagner, at AIGA Philly’s 3rd Pencil 2 Pixel presentation.

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    Q&A: Design Through the Lens of a Project Manager

    Headshot of Kevin Sharon

    11/17/11

    by Kevin Sharon

    Hello. Thanks for coming back to part two of the conversation between Brett Harned and me. Please help yourself to some tea, a pastry, and a comfortable chair. Brett and I have worked together for nearly 5 years, so we thought it would be interesting to discuss the collaboration between our two disciplines that occurs somewhat invisibly. Working with a project manager allows designers to focus on being creative and doing good work. I’m loathe to think of going back to working without one.

    I hope you enjoy the second part of the conversation. We’d both love to hear how your process has changed working in collaboration with other disciplines in your organization.

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    Q&A: Project Management Through the Lens of a Designer

    Headshot of Brett Harned

    11/10/11

    by Brett Harned

    As a project manager, I’m constantly wondering how I can better support my team. I’ve always been a believer in the fact that project managers must have the ability to build relationships to understand how their team members work. It’s never as easy as “hand over the wireframe to the designer and make it pretty.” If you’re a project manager and you think that way, you’ve got a lot to learn. I urge you to sit down with your coworkers and chat about what works for them. That’s exactly what I’ve done for my article this week: a chat with Kevin Sharon, a Happy Cog Creative Director, to view project management through the eyes of a designer.

  6. JI music

    A Music Nerd Needs a Taxonomy

    Headshot of Jessica Ivins

    11/3/11

    by Jessica Ivins

    Last year, I set up a modest but awesome home theater system with the help of my boyfriend Matt. I was thrilled because I could finally experience my music collection from my living room and kitchenette. I could use a remote to browse by artist or genre via my TV screen. What music nerd wouldn’t want that? However, my excitement gradually waned as I realized just how disorganized my 23,000 song music collection was. Browsing for music was a nightmare. Scrolling through long lists of misspelled, mislabeled, and duplicated artists, albums, and genres was enough to drive one berserk. Ironically, I was beginning to feel like a frustrated user.

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    Writing to Remember

    Headshot of Ryan Irelan

    10/27/11

    by Ryan Irelan

    For the last 5 ½ years, I’ve worked from home. So except for the occasional on-site meeting, almost all of my meetings have been done on the phone. If you were a fly on the wall in my office during a phone meeting, you’d see me with my head down scribbling notes while listening, scribbling notes while talking, and even asking for a moment so I can take more notes.

    During in-person meetings, I also try to take as many notes as possible. I often scribble notes while others are talking, and if I’m the one doing the talking—or if the discussion is a fast paced back-and-forth—I try to jot down as much as I can during breaks in the conversation. Sometimes I’m able to pen a few keywords in the middle of conversations that I can go back to later (during a break, perhaps) and elaborate on so as to not forget the most salient information.

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    Jared Spool: The Cognition Interview

    Headshot of Kevin Hoffman

    10/20/11

    by Kevin Hoffman

    Jared Spool is one of the most influential design research professionals working in the field of user experience design today. I first saw Jared speak about his work at the SXSW Interactive conference five years ago, and I haven’t thought about my work the same way since. I’ve seen him speak at dozens of events and I find myself rapt with attention every single time. His brilliant insights have transformed the way many think about designing digital experiences and his ideas always seem to occupy a jovial environment that balances sound research with a sharp wit. He is a one of a kind mix of entertainer, academic, and pragmatist. I’m incredibly grateful for his contributions to the field and consider myself very fortunate to enjoy his company from time to time.

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    Knowledge is Power

    Headshot of Mark Huot

    10/13/11

    by Mark Huot

    Earlier this year I started the P90X workout regimen. The program is 90 days long and emphasizes “muscular confusion” through a variety of cross-training exercises. Throughout the program, Tony, your lovable yet demanding trainer, reminds you again and again to write down how many reps you do. Whether it’s 10 pull ups, 30 squats, or 15 push ups, you’ll be reminded to “write it down” each and every time. It gets monotonous, sure. It seems silly at first, yes. But in the end it’s probably the single best way to ensure you get the most out of the program. The worksheets are designed for quick comparisons of your success. With these worksheets, it’s easy to track your progress over time and see that your upper body is getting stronger or that your lower body is remaining stagnant, for example. With this information, you’ll know what areas need work and what areas need rest.

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    Follow That Requirement

    Headshot of Dave DeRuchie

    10/6/11

    by Dave DeRuchie

    If you’ve taken part in any sort of web project, you have hopefully defined, referenced, and/or tested a requirement. You’ve also felt the impact of requirements gathering on your work. A good requirement can make your job easier by taking the mystery out of what is needed. A bad requirement can lead to more work, or even wasted effort. I explored how to mine for detailed requirements in Questioning (the) Authority. In the year since I wrote that article, I’ve wrestled with how to manage the natural evolution of business requirements to functional requirements as you progress through a project. How do you create traceable requirements?