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Process

How to succeed (and sometimes fail).

We’ve written 95 blog posts about Process. View all topics »

  1. Hcw shepherd

    Why We Prototype

    Headshot of Sophie Shepherd

    9/26/13

    by Sophie Shepherd

    Making a website is more complicated than it used to be. We have to work around unanswerable questions, like at what dimensions the site will be viewed or how many pages it will have. As websites evolve and their list of variables and technical requirements grow, they become harder to define. Static wireframes and site maps can’t always capture this necessary level of detail without mountains of paper or endless annotations. Enter—stage left, waving like Miss America—the HTML prototype.

  2. Threshold

    Crossing the Threshold

    Headshot of Katie Kovalcin

    9/5/13

    by Katie Kovalcin

    We’ve added a few new faces here at Happy Cog, and though I just recently celebrated my four-month Coggiversary, our rapid growth has me feeling a bit like a veteran rookie. Working without the “this is my first job!” crutch can be terrifying. So, I can’t help but wonder: Where’s the advice for us post-post-grads?

    There’s a slew of great industry articles aimed to help concerned college students or recent grads with how to “land that first big job” or “get your foot in the door,” but what happens once you’re already inside? Luckily, you are more prepared and confident this time around, and can apply the experience you’ve gained over the past few years.

  3. Hc blog Main Article Illustration v129 00 YPC

    Release the Devs

    Headshot of Allison Wagner

    8/29/13

    by Allison Wagner

    “At Happy Cog, process is not sacred.”

    I wrote that in my very first Cognition article way way back in 2011. Everything at Happy Cog is changing as we speak. Next week, our Philly location moves to a shiny new office. We’ve added lots of new hires, but our passion for process remains consistent. We’re constantly revisiting the best way to do things. Our business and the technologies that support it move at a lightning pace. To remain competitive and effective, our process evolves in tandem.

  4. Confidence

    Getting Real About Self-Confidence

    Headshot of Yesenia Perez-Cruz

    8/1/13

    by Yesenia Perez-Cruz

    When I was a rookie designer, self-doubt ruled my life.

    On a typical day, harsh criticisms like: “You’re a terrible designer! So and so asks way better questions than you do. You’re using four button styles, and your subnav looks like a pack of hot dogs.” consumed my thoughts.

    Many people don’t like to admit their lack of confidence because it is perceived as weak. I’m four years into my career now, and I’m still working on taming that nagging voice inside my head. Luckily, I’ve learned that confidence is a skill, just like typography and CSS. It requires practice, time, and discipline.

  5. Sweat ks

    Sweat the Small Stuff

    Headshot of Mark Huot

    6/6/13

    by Mark Huot

    Time and time again, we’re told “don’t sweat the small stuff” and focus on the things that really matter. Typically, we hear this when we’re obsessing over a pixel here and a pixel there instead of concentrating on the direction and concept first. Most of the time, this makes sense and is sage advice—except for when it isn’t. At some point in every project, you have to focus on the minutia and work through the small stuff. For me, this typically comes in the implementation phase (and that’s okay).

  6. Stakeholder

    Better Stakeholder Interviews

    Headshot of Chris Cashdollar

    5/9/13

    by Chris Cashdollar

    Remember the childhood game of “Telephone”? One person whispers a message into the ear of their friend, and that action is repeated until everyone in attendance has heard and relayed the statement. The last person blurts out to the group what they heard, and, usually, laughter ensues.

    Everyone understands why this happens. Translation and less-than-pristine reinterpretation damage the fidelity of the message. There is no copy-and-paste equivalent for verbal storytelling. A photocopy of a photocopy of a photocopy of an image will always render that image indistinguishable from the original.

  7. Pencil 2

    Quick, grab a pencil and paper!

    Headshot of Kevin Sharon

    4/4/13

    by Kevin Sharon

    If I had a nickel for every time someone has asked me, “what is your favorite tool for responsive web design,” I would have enough nickels to buy a cup of coffee… in 1941. I’ve realized, collecting nickels is a terrible way to get rich, so I’ll give you the answer for free. My favorite tool for any design project is: pencil and paper.

  8. Hc blog Main Article Illustration v115 00 SS

    The Beauty of the Blank Slate

    Headshot of Allison Wagner

    3/28/13

    by Allison Wagner

    You dev? If so, ever popped open a fresh PSD and thought to yourself, “Oh man, I can’t WAIT to get this party started”? I have, and I do, with each new project. As a front-end developer, that specific, exciting moment is my fresh start.

  9. Team sport

    Making Front-end Development a Team Sport

    Headshot of Jenn Lukas

    3/7/13

    by Jenn Lukas

    “All code in any code-base should look like a single person typed it, no matter how many people contributed,” is one of the many ideas behind documents such as Rick Waldon’s Idiomatic JS and Nicolas Gallagher’s Idiomatic CSS.

  10. Large

    One Size Fits None

    Headshot of Yesenia Perez-Cruz

    2/21/13

    by Yesenia Perez-Cruz

    Who doesn’t love to talk about process? Every week, it seems, someone has discovered “the new way to work that everyone should be doing.” While I love a healthy process debate, I find discussions that promote a one-size-fits-all design approach problematic.