Why We Prototype
9/26/13
Making a website is more complicated than it used to be. We have to work around unanswerable questions, like at what dimensions the site will be viewed or how many pages it will have. As websites evolve and their list of variables and technical requirements grow, they become harder to define. Static wireframes and site maps can’t always capture this necessary level of detail without mountains of paper or endless annotations. Enter—stage left, waving like Miss America—the HTML prototype.