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Process

How to succeed (and sometimes fail).

We’ve written 95 blog posts about Process. View all topics »

  1. Hc blog Main Article Illustration v62 01 CC

    Streamlining Internal Communications

    Three and a half years ago, I left the world of traditional print marketing and entered the world of the Interwebs. My old company said “No!” to video chatting or instant messaging in the office and worried more about proper email subject line etiquette than finding the best ways to communicate with each other. Change was in store as I entered the land of Instant Messaging (IM) and Skype, Basecamp and Campfire, but was it a change for the better or do more lines of communication further complicate things? I found myself being asked a similar question by a couple folks at a Dribbble holiday meet up this past December. I was asked how I manage projects, how we communicate as a team, and more specifically, how I manage communications in a virtual environment.

  2. Waterfalls wordless

    Stepping Out of Line

    Headshot of Michael Johnson

    1/12/12

    by Michael Johnson

    Years ago, I was presenting comps on a scheduled call to a key stakeholder of my then-agency’s flagship account. It was my first call with him in months. He was unfortunately on vacation and without his laptop. That should have been the end of it.

    Instead, he asked me to paint him a picture.

  3. Hc blog Main Article Illustration v551

    Q&A: Design Through the Lens of a Project Manager

    Headshot of Kevin Sharon

    11/17/11

    by Kevin Sharon

    Hello. Thanks for coming back to part two of the conversation between Brett Harned and me. Please help yourself to some tea, a pastry, and a comfortable chair. Brett and I have worked together for nearly 5 years, so we thought it would be interesting to discuss the collaboration between our two disciplines that occurs somewhat invisibly. Working with a project manager allows designers to focus on being creative and doing good work. I’m loathe to think of going back to working without one.

    I hope you enjoy the second part of the conversation. We’d both love to hear how your process has changed working in collaboration with other disciplines in your organization.

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    Q&A: Project Management Through the Lens of a Designer

    Headshot of Brett Harned

    11/10/11

    by Brett Harned

    As a project manager, I’m constantly wondering how I can better support my team. I’ve always been a believer in the fact that project managers must have the ability to build relationships to understand how their team members work. It’s never as easy as “hand over the wireframe to the designer and make it pretty.” If you’re a project manager and you think that way, you’ve got a lot to learn. I urge you to sit down with your coworkers and chat about what works for them. That’s exactly what I’ve done for my article this week: a chat with Kevin Sharon, a Happy Cog Creative Director, to view project management through the eyes of a designer.

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    Writing to Remember

    Headshot of Ryan Irelan

    10/27/11

    by Ryan Irelan

    For the last 5 ½ years, I’ve worked from home. So except for the occasional on-site meeting, almost all of my meetings have been done on the phone. If you were a fly on the wall in my office during a phone meeting, you’d see me with my head down scribbling notes while listening, scribbling notes while talking, and even asking for a moment so I can take more notes.

    During in-person meetings, I also try to take as many notes as possible. I often scribble notes while others are talking, and if I’m the one doing the talking—or if the discussion is a fast paced back-and-forth—I try to jot down as much as I can during breaks in the conversation. Sometimes I’m able to pen a few keywords in the middle of conversations that I can go back to later (during a break, perhaps) and elaborate on so as to not forget the most salient information.

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    Follow That Requirement

    Headshot of Dave DeRuchie

    10/6/11

    by Dave DeRuchie

    If you’ve taken part in any sort of web project, you have hopefully defined, referenced, and/or tested a requirement. You’ve also felt the impact of requirements gathering on your work. A good requirement can make your job easier by taking the mystery out of what is needed. A bad requirement can lead to more work, or even wasted effort. I explored how to mine for detailed requirements in Questioning (the) Authority. In the year since I wrote that article, I’ve wrestled with how to manage the natural evolution of business requirements to functional requirements as you progress through a project. How do you create traceable requirements?

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    Flattery is overrated

    Headshot of Greg Hoy

    9/8/11

    by Greg Hoy

    My business partner Jeffrey Zeldman once said, “Don’t worry about people stealing your design work. Worry about the day they stop.” I smell what he’s cooking, but on a practical level, people who build websites should start taking the protection of their work seriously and stop complaining on Twitter when they find out someone ripped them off. Myself included.

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    Make Sweet Systems Sweeter

    Headshot of Allison Wagner

    8/4/11

    by Allison Wagner

    At Happy Cog, process is not sacred. We respect process, but we are constantly looking to improve the way our projects run; especially with regard to transitioning between project phases. Last week, Yesenia Perez-Cruz described how she crafts sweet systems and digital cupcakes. This week, I’m going to show you how we turn those cupcakes into a well-built tower of yummy cupcakery.

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    Sweet Systems

    Headshot of Yesenia Perez-Cruz

    7/28/11

    by Yesenia Perez-Cruz

    To most, it’s just the sugary centerpiece to a child’s birthday party—but to me, the Cupcake Cake is systematic genius. A balance of consistency and variety, each cupcake is decorated with the same delicate piping technique, from a carefully selected color palette, with no drop of icing wasted. The result is surprising, delightful, and the highlight of the party.

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    What's the ROI on Cool?

    Headshot of Joe Rinaldi

    7/14/11

    by Joe Rinaldi

    Industry creative folks I’m friends with personally and respect professionally have uttered the following to me on multiple occasions:

    “I want to make cool shit.”

    I’ll be honest, I just don’t get it. To be fair, it’s safe to say I don’t get “cool” in general. I routinely dress like I’m headed to a corporate team-building ropes course, and I’m still waiting for Firefly to be picked up for season 2. So maybe it’s no surprise that the quest for cool escapes me. I don’t get the allure of making something cool for the sake of it being cool. Further, I don’t understand how you sell that to clients, or more importantly, why they would pay for it.